The Deadseat is a suspense-driven simulation where you find yourself trapped in a theater with a cursed seat—and a dangerous audience. As the only one aware of the unfolding horror, you must decode strange signals, interpret cryptic interactions, and make choices that affect not only your fate, but that of others around you. The game blends horror, logic puzzles, and branching paths to deliver a cerebral experience.
In The Deadseat, you never leave your chair. Instead, all gameplay takes place from a fixed perspective, using eye tracking, gesture selection, and whisper-based dialogue to navigate the situation. The audience around you behaves increasingly erratic as your decisions change the show—and possibly the world inside it.
The Deadseat includes complex symbolic systems scattered across programs, screens, and character movements. Decoding these in real time unlocks plot branches or wards off attacks. These puzzles often tie to the show’s narrative or reflect your character’s inner mind.
The Deadseat doesn’t have a singular path. There are dozens of possible endings based on how you behave, who you choose to help, and which moments you interpret as safe or dangerous. The cursed seat becomes a central metaphor and game mechanic, reacting to your emotional state and choices.
The Deadseat invites players to survive in place, with paranoia, logic, and self-awareness as their only tools. Every choice reverberates beyond the seat, into the shadowed minds of everyone watching.