No, I’m not a Human is a narrative-heavy identity exploration game that blends mystery, social deception, and subtle science fiction. You play a character in a human society while hiding a dangerous truth: you’re something else. The challenge lies in behaving convincingly while deciding whether to conceal your true nature or let it shape the world around you.
At the beginning, No, I’m not a Human drops players into a dense, urban setting filled with character interactions and decisions. Every conversation, movement, and emotional reaction is evaluated for “humanity compliance.” Pass, and your secret remains hidden. Fail, and you risk exposure—or liberation.
As the game progresses, characters become increasingly suspicious of your odd behavior. You must decide who to trust, what parts of your story to edit, and when to manipulate others to protect your identity. Your behavior branches into three paths—assimilation, revelation, or domination.
Eventually, your character’s nature manifests. You gain unique powers that risk exposure but offer game-altering benefits. Choosing when—or if—to use them is a major aspect of the gameplay, creating tension between survival and transformation.
No, I’m not a Human examines the thin lines between identity, adaptation, and deception. Whether you hide forever or reveal yourself in defiance, the choices are yours—and the consequences ripple outward with every act.