Is This Seat Taken? is a narrative interaction game that explores social tension in confined spaces. The entire game unfolds in one location—a busy public transit seat—and is powered by branching dialogues, reactive character expressions, and micro-decisions that escalate or dissolve conflict.
In Is This Seat Taken?, your main tool is conversation. Through a timed choice system, you must navigate awkward, tense, or emotional interactions with a stranger. Each dialogue choice opens new emotional responses, changing both tone and possible endings.
The environment in Is This Seat Taken? is minimal but dynamic. From announcements and shifting lighting to background noise, these elements play a role in pushing the narrative forward. They may even interrupt or alter the course of the conversation.
This game isn’t about winning—it’s about how the story unfolds. Whether you form a bond, get into a passive-aggressive standoff, or sit in uncomfortable silence, each ending feels personal based on how you reacted.
Is This Seat Taken? uses a single space to explore complex emotional navigation, making each conversation feel unpredictable and genuinely human in tone and outcome.